![]() Trying to raise more will destroy the oldest ones. Note that infinite Revived minions are capped to 10 at a time, making this bonus not as game-breaking as one would suspect. As of patch 2.7.0, it only applies to permanent minions (not to Skeletal Magi), but in return, also makes the Revived minions permanent. The first bonus is independent to Proc Coefficient of the attacks. Each active permanent minion increases the damage of the Army of the Dead and Bone Spirit by 500%, up to 9000% (6 pieces). ![]() Gain 1% damage reduction for 15 seconds each time one of the minions deals damage, stacking up to 75 times (4 pieces) Skeletal Warriors spawn faster, and Revived minions no longer expire (2 pieces)
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